A strange thing-how many good developers’ teams broke up due to financial issues, and manufacturers of all software garbage are still afloat and more alive than all living things. And okay EA Games, just infinitely selling the same product with new content (Sims). But in the same way that those who do not deserve this in any way come to a positive balance for a year. For example, the authors of Need for Russia, "Secrets of the Moscow metro" or hundreds "Russian quests": Games with endlessly outdated graphics, zero designer work, gameplay level Wolfenstein. Due to what they exist – it is incomprehensible.
At the same time, there is a category of games that cannot be attributed to open garbage, but they also do not represent values for the genre and players. They are deprived of ideas, built around one one "Fichi", and are not distinguished even in technical terms, at the expense of which more expensive projects win. Just to them can be attributed with a calm conscience "Full -wheel drive". Graphics? A little worse than standard for our time, with an unpleasant excess of smoothing and a lighting system used in each second product. Sound? Yes, he was even recorded from real cars, and not imitated by buzzing and tinkling into the microphone. And thank you. Music? On an amateur.
But what about gameplay? And, in general, nothing. For lovers of car symbols: this is not a simulator. This is an arcade race with obstacles, which will have to be overcome by pressing one button. Your fight with a cheerful goat jumps along the slides, occasionally clinging to the winch and likened to the hero who pulled himself by the hair from the swamp. Gearbox, clutch, compressor serve mainly for decoration. There is no competitive spirit, much interest – too. The races do not go for a while, but to penalties. The best developers were a simulation of judges. They do not always notice when the racer admits "I get along", What gives a certain acuteness of the process – and this time they will notice how I did it or not?
"Ural call" It is a continuation of the usual "Full -wheel drive", requires its presence on the hard disk, and at the same time is a sort of patch-overgrown, analogue "reprints" The Witcher. Only adjusted to the Russian manner of doing business. Given "Patch" You can download in the form "demo versions" On the official website, as a result of which you get the clutch pedal, a tire pressure management system and winch. Plus one highway and several new cars related to the glorious UAZ family. No more changes are made to the original game, innovations on old roads are needed, like the fifth wheel – no one bore a modification of the latter for new opportunities. But if you (yeah!) Get the full version on the disk – you will find several more Ural tracks, just designed for the winch and other joys of life. Smart.
To be honest, I absolutely do not want to pay for new routes – their design is frankly wretched. The authors clearly failed to come up with worthy obstacles, limiting themselves to a stamped set "slide, turn, dirt, again slide". They all go elementary, without causing problems even for a beginner who first encountered races as a genre. Well, perhaps "Straep" it is forbidden. Still, a binding to realism makes itself felt, aliens with blasters or zombies on the road failed to put on the road, and immediately creativity and fell to zero.
Advertising also tells about "Realistic three -dimensional cabs". A careful study of these did not reveal any special advantages, especially in comparison with the category similar in new races "A". Perhaps the case is the nuances, but it was not possible to catch them.
The time of passing the game, estimated by the publisher as much as 200 rubles (recommended retail price) is measured not in hours, but in minutes. Yes, that’s how: about 100 minutes – and you are at the top of glory. You can get the maximum ratings more. Then about 300 will come out. If you do not chase this, you get 2 rubles per minute, and the prices begin to resemble the cost of the game on arcade machines. It is a pity, together with the game, a 40-inch monitor and a steering wheel with pedals are not supplied to the quality "services" corresponded.
The game also has a garage, tuning and the possibility of acquiring new machines, but everything is done so standardly that the descriptions do not deserve. If you played in https://buyasmallhouse.com/wp-content/pgs/?amigo-wins-casino-review-exploring-bonuses-free-spins-and-how-to-claim-them.html some NFS: underground – figure it out.
SUV simulator – very heavy for "Games" Round genre. Judging by what can be observed in the series "Full -wheel drive", The authors should stop at something simpler. Perhaps on "Formula 1", so as not to be distracted by creating a realistic environment. The saved time would help make more tracks, improve the physics of cars and think about some kind of diversity. If with imagination is very bad, you can even attract aliens and zombies. Or attach a couple of machine guns on the car. This is the game, in the end, and here the main thing is that the gamer is interesting. But the simulator does not smell there anyway. So, an attempt to play on the promotion of the domestic auto industry.
Pros: Acceptable graphics, attempts to create at least a semblance of a simulator.
Cons: The attempts are unsuccessful. Boring and monotonous gameplay.